Names
Allows the user to change NPC name e.g. after he shows up.
Dependencies
Initialization
N/A
Implementation
Functions
SetName
Should be set in InitGlobal().
var C_NPC npc
The NPC to be namedvar string name
The name of the NPC
ShowName
Permanently displays the name set by SetName
function above the npc.
var C_NPC npc
The NPC whose name should be shown
Examples
Show the name of an NPC later
PAL_100_Friend
. If ShowName(PAL_100_Friend);
is used during a dialogue, the name "Arto" is permanently visible above the npc.